Mistrealm Minecraft Server

Village & Pillage out today on Java

Download Minecraft Java Edition 1.14 today!

Apparently, it takes a village to raise a child. Frankly, if we'd known how much work putting together the biggest Minecraft update yet was going to be, we'd have probably taken the easy option and tried to raise that child instead.

But it was all worth it for this, Village & Pillage Update release day! I can almost hear the Pillagers firing their crossbows into the air in celebration! Or are they firing them towards me...

Enjoy the update!


Minecraft Java Edition 1.14.1

A Minecraft Java Edition Release
Today we're releasing 1.14.1, a small release that addresses some issues left over from 1.14. We do plan on releasing a 1.14.2 to address further issues whilst we work on the next major update, 1.15.




Minecraft Java Edition 1.14.2

Today we're releasing 1.14.2, a release that addresses a few issues left from 1.14.1. We wanted to release these fixes as soon as possible as they had a big impact to gameplay, but we do also have a bunch of less critical bugfixes releasing soon in an upcoming 1.14.3 - stay tuned!

Minecraft Java Edition 1.14.3

Today we're releasing 1.14.3, a release that tweaks some gameplay features and addresses bugs found in 1.14.2. We also plan on releasing a 1.14.4 to address further issues, but for now, please enjoy the new update!

Minecraft Java Edition 1.14.4 Release

Today we're releasing 1.14.4, a release that addresses left over issues from 1.14. We plan on this being the final release for 1.14 and we'll continue our efforts on 1.15. Aside from new features, 1.15 will also focus on quality and performance improvements.
Tools we are hoping to see converted to 1.13:
  • MCEdit (github) Podshot
  • Minecraft 1.13 is out, and it has a new chunk format. Two new uNmINeD releases are coming with 1.13 support

  • I was trying to figure out the age of the Minecraft server. Parts of the server were merged in from even older maps, making the answer difficult, but here is the first server log entry I could find:

    "2011-02-27 15:39:43 [INFO] Starting minecraft server version Beta 1.3"

    This screen shot is from a few months later, 4-28-2011

    A Minecraft server is more than just software, it is people. Many thanks to our builders and visitors over the years!! (list as of 10/5/2018, let me know if I missed your name)

    Abbyjayyy Aflotanir AmbroseWaketon Ausfallen BladeTheHedgie BloodLordVlad Boy_314 Broly890 BruceBitShark Catboy25 Catbrooks Chrevnir Coolfool3000 Coyote978 DJ_Demon213 Darillist Darkst0rm009 DecafToaster Disnerd13 DoodleZpoodleZ Elis_maximus Fed0raDuck Fortehful Gbkrauser5796 Gleevee GrimThePanda HomieDonPlayDat Imt77 Jkiourorocool Jonny_five Jonnynumber5 Jtylerblue1 KatieElise KiwiKahawai Leeora_Solaris Madrak00 MaggietheGreat Mchael6193 Mr_rimmerdall Nieniesrevenge Ninjacake99 Oking22 Pearl_Dolphin Pebblestones Pfargtl9000 PhoenixFlare500 PinkietardHQ Preppywaffles99 Ptjwnz RansomD Rinthewolf Ryomalnir Scootaroo Sean9969 Shozanmario93 SirLadyPhillip Skull11 Smila001 Sourdeer SpenceDawg42 SushiCake SweetSpeet ThatRedEyedGolem TheWaffle654 TransBlue2 Travatron VandyBurg XtsDaveTurd Yuichan27

    Worlds on the server

    At the time of this writing, there are 31 worlds on the server, all which are online. This is subject to change (usually upwards)

    Dynmap is currently working, so you can see what they look like.

    Nether portal teleportation is back online, though the new world transportation system is probably a better alternative.

    Agathion41.6 mb This was the first of three experimental worlds based on the idea of Agathion, from the Dungeons and Dragons Planescape expansion (Wikipedia ):

    Agathion is the deepest area of Pandemonium and is generally sealed off from the rest of the plane. Where Pandesmos has wide-open caverns, Agathion has narrow caves that eventually dwindle to pocket spaces within the infinite rock. It is said that deities use these sealed off areas, which are nearly impossible to get to, to store indestructible artifacts or deity-level monsters that could not be killed. Entry to these pocket areas is notoriously hard; each space only has one portal in and out, while some areas are so ancient that their portal could have been destroyed eons past.

    This was the least interesting of three attempts.
    Caveworld47.1 mb This was created with TerrainControl, using an extreme caves setting. It is an interesting world with lots of vast caves, and tons of vertical spaces. Unfortunately the generator no longer works, so this world is not a living space.
    City83.0 mb One of two worlds created with the CityWorld generator. CityWorld turns Minecraft into a vast city. CityWorld does not currently work with 1.13.1, but DaddyChurchhill seems to be working on it.
    CityWorld93.7 mb The other CityWorld world.
    CraftonHills69.1 mb This and Crafteros were described as "normal, hard".
    DungeonMaze90.3 mb This world was originally generated with the dungeonmaze mod. This mod has been updated as recently as July 2018, so it is reasonable to exepect it to be updated at some point.
    Mist 393 mb The original template is a buffet world of deep warm ocean, with quite a few older worlds pasted into it. This was how we were originally getting pre 1.13 content into the 1.13 server (and if you look at the map, you can see the patchwork nature of the result). Several of the combinations work rather well, I like how the nether and the deep oceans interact in particular.
    Nexus 770 mb This was our first gateway world, originally an endless lava zone, and several different generated worlds with lava oceans were pasted into it. You can get here with the /nexus command, but the nether world portals are all dead (and a bit dangerous).
    Northlands 116 mb This was created with the Nordic mod. I have already pasted this into Mist, but I am not 100% satisfied with the result, and this will remain until I can see about doing a better job.
    Skylands72.2 mb This went through a series of generators, and has ended up with some non skyland terrain, and some other odd elements. It looks like 1.13.1 supports a sky island variation, so I will proably try to hook this up with a relevant generator.
    Test03 144 mb Generated with an older generator on an extreme amplitude setting. Fun (but that generation method is no longer supported).
    World 616 mb The current main world, generated with 1.14
    World_Nether 616 mb The current Nether, generated with 1.14.
    World_The_End 616 mb The current End, generated with 1.14. The dragon is still active, so watch out for that.
    World00 417 mb An older generated world, offline
    World02 616 mb The previous main world, generated at first with 1.13, and now running 1.14. There were some problems running Dynmap on this world, but I reoptimized world02, and shut off the Dynmap forcerender. Even after that, this world seems to be responsible for generating lag. I will leave it running for now, and see how it goes. I also hope that the 1.14.1 update will resolve the lag.
    World02_nether 58 mb The current nether, generated at first with 1.13, and now running 1.14
    World02_the_end90.9 mb The current end, the dragon has been slain. This was generated at first with 1.13, and now running 1.14. Someone started a path to get to the enderman islands, but I think they ran out of stone.
    World037.93 gb A vast patchwork of hundreds of worlds, and a massive cluster of pyramids.
    World03_nether 482 mb A large and heavily tunneled nether world

    Server software


    PaperMC. "Paper is the next generation of Minecraft server, compatible with Spigot plugins and offering uncompromising performance."

    Paper works great, they tend to run a bit behind as far as version updates, the server runs quickly.

    At the moment, we are using Spigot instead.

    PAPER 1.13.2


    I am deeply impressed with Spigot. Their timely releases have helped to keep our game server current. Seriously, these guys are heroes.

    Spigot 1.14.4

    Buildtools (102) link (spigot, bukkit changelogs)
    Spigot developers: md_5 and thinkofdeath (and others)
    Buildtools devloper: md_5 (and others)


    This utility library shares all the common code needs for various plugins, and having them in one library heavily reduces the amount of duplicated code. The featured utilities are varied, and whenever something is missing in Spigot, it is added in BKCommonLib. This is one of the reasons why it has become this large: there are simply a lot of things Spigot doesn't (want to) offer.
    BKCommonLib (1.13.1-v4)
    Required for Light Cleaner
    CityWorld (v4.05) (source)
    You can go check it out, head to the nexus and take the [mv]city portal to get to City, or use the /cityworld command to get to CityWorld.
    This mod changes minecraft into a massive city. It's pretty cool.

    You can find the current version of CityWorld running in World01 (no portals set up, but if you are interested, let me know and I can set one up for you)
    Update from DaddyChurchhill here
    With help from https://www.spigotmc.org/members/jyhsu.39963/, CityWorld has been updated to support 1.13.2. Lots of things have changed so consider this a beta for now.
    Developer: DaddyChurchill aka echurchill
    DungeonMaze (v0.2.5 Beta): Another world generator, this one creates infinite mazes of monster filled dungeons. We have one example set up, DungeonWorld. You can find the portal to DungeonWorld in the Nexus.

    Owner: timvisee
    Maintainer: Xephi59
    Dynmap is a Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
    Dynmap (v3.0-beta-5)
    Status: Working (yay)!
    Fawe (3.5.0-dev) (instructions) (jenkins) FAWE
    Blazingly fast world manipulation for builders, large networks and developers.

    FAWE 1.13 (#136)
    Developer: Empire92, Jesse Boyd, boy0001, mnmiller1

    I currently have WorldEdit enabled. FAWE handles supermassive block transfers better than WorldEdit did last I checked, but was not working well the last I checked in. WorldEdit in my experience is updated much more quickly. Both projects are awesome, and allow rapid editing of the landscape, which is all any creator could ask.

    I know it is unlikely, but it would be more convenient for me as an administrator if they would merge their code into a single project, so I can have the best of both.

    Fawe has a 147 release, but it seems buggy. I will wait for a stable release before updating.

    This command allows you to fly in survival mode.
    Fly (v1.1)
    Developer: BlackGunner
    GriefPrevention will solve your grief problems without a roster of trained administrators, without 10 different anti-grief plugins, and without disabling any standard game features. Because Grief Prevention teaches players for you, you won't have to publish a training manual or tutorial for players, or add explanatory signs to your world.
    GriefPrevention (16.11.6)
    Developer: Big_Scary
    We stand on the shoulders of giants. Thank you to all the coders who put useful code examples on the web. Added commands: hello, mmback, mmbed.
    Hellobukkit (v0.1)
    Light Cleaner Light cleaner is a simple plugin fulfilling a very powerful task: regenerating lighting. It does so running on a dedicated thread, using it's own optimized methods to minimize performance loss for the server. By operating on raw data it is easily capable of chomping through 200 chunks a second!
    Light Cleaner (1.13.1-v1)
    LuckPerms is an advanced permissions implementation aiming to be a fast, reliable and flexible alternative to existing permission plugins. The project's main goals are centered around high performance and a wide feature set, filling the gaps of functionality and building upon existing features found in other plugins. LuckPerms also includes an extensive API for developers, and support for a variety of Minecraft server software & data storage options.

    LuckPerms (v4.4.30 #919)

    Minecart Speedplus
    Have you ever felt your mine carts are too slow? This mod helps. Most rail lines have been set up with [msp] signs for faster travel. The straightaways are typically set to 50, but corners need to be taken slower, typically around 1.

    Create a sign next to mine cart track with following lines:
    1st : [msp]
    2nd : multiplier [0.1 to 50].

    Note, this does not actually change the speed of your cart, just the top speed it can achieve. You still have to use other means to increase your velocity.
    Minecart_speedplus (v1.6.3)
    This mod was last updated May 26, 2013.

    Esavar, your plugin still works!

    Many thanks to you, and the hard working programmers at Spigot and Minecraft!
    Developer: esavar
    Multiverse Core
    A world management solution that allows us to work with multiple worlds using different generators, and set up nifty portals to connect them.
    Multiverse-Core (v2.5-b776) (direct) Owner: MultiverseTeam
    Maintainer: dumptruckman
    Author: fernferret, Rigby90
    Contributors: lithium3141, main_
    Status: Working
    Multiverse Inventories
    Allow different inventories for each world or groups of worlds
    Multiverse-Inventories (v2.5-b461) (direct)
    Status: Working
    Multiverse NetherPortals
    Allow a nether for each world.
    Multiverse-NetherPortals (v2.5-b764) (direct)
    Status: Working
    Multiverse Portals
    More complex but powerful portal options. Make your portal out of anything, in any shape, and set it to take you to any destination.
    Status: Offline
    Multiverse-Portals (v2.5-b806) (direct)
    Multiverse SignPortals
    Allow nether portals go to specific places with signs. This is the main way we tie our worlds together.
    Multiverse-SignPortals (v2.5-b749) (direct)
    Status: Working again
    Nordic (v0.3.0) is world generator with a Nordic feel. If you want to check it out, head to the nexus and take the [mv]Northlands portal.
    Developer: s1pl3x
    No sign of update activity, s1mpl3x Last active Fri, Aug, 26 2016
    PlugMan is a simple, easy to use plugin that lets server admins manage plugins from either in-game or console without the need to restart the server.
    PlugMan (v2.1.6)
    Developer: rylinaux
    Provides a command (/randomteleport) to randomly teleport a player to a safe location in a give radius around a given point!
    RandomTeleport (v1.7.4)
    Developer: Phoenix616

    This mod works, but the random teleport booths do not (due to the command blocks being broken).
    Status: Offline
    SkylandsPlus (v0.16-SNAPSHOT build #41) (EcoCityCraft build #4) : This plugin provides the skylands world generator, a dangerous world filled with floating islands and fatal falls.

    The remains of our skylands can be found by taking the [mv]Skylands portal from the Nexus
    Not working, apparently no current versions exist.
    The OpenTerrainGenerator mentioned below has a Skylands option, if you are looking for this mod.
    Developer: wide_load
    The 1.13.1 Minecraft has world generation options for sky islands, so this should be doable. At some point I will create one and test it, and post the results here.
    TerrainControl: The terrain control mod allows you to create custom terrains of all types. You can create a new type of terrain, or tweak existing generation rules as you like.

    We one terrain control world available at the moment,
    Latest version 182 available here.

    The terrain control mod seems like a brilliant idea, and I could see one day collecting a lot of different terrains, and combining them together.

    If terrain control is not resolving at the sites above, try starting at https://www.spigotmc.org/resources/terraincontrol.2214/
    Not working. I have not looked into it, but the Open Terrain Generator looks like it might be the working version:

    https://www.openterraingenerator.com/ Team OTG: PG85, MC_Pitman, LordSmellyPants
    Developer: TerrainControl
    UberForest (v2.2.1): A forest plug-in, forests spread naturally at a configurable rate based on sapling growth. Spruce and Birch saplings can also grow very large variants similar to oak and jungle trees (and they look good too).
    Developer: Tobyz28
    Create custom void worlds with a powerful and lightweight generator system that allows you to add countless empty worlds.
    VoidGenerator (1.4.2)
    developer: Hx64
    VoidTeleport Teleport a player to certain coords when he falls into the void
    VoidTeleport (2.2.0)
    developer: EndlessTeamwork
    WorldEdit is an in-game world editor for Minecraft. This tool is only available for admins, mods, and operators, sorry.

    WorldEdit Build #4613

    Me4502 and friends are obviously brilliant. Kudos!

    Developer: Me4502 matthew miller (and others)
    WorldGuard is a powerful plugin providing (1) area-specific protection, (2) world protection, (3) additional game rules, (4) blacklisting, and (5) various utilities. This tool is only available for operators.
    WorldGuard Build #1968
    Developer: Me4502 matthew miller

    mc.mistrealm.com player forums


    World Maps

    Map tools (some may support 1.13)
    Dynmap of the 1.13 server

    Tools and Utilities

    Unmined (mapping tool)

    Official Links

    Minecraft.net home site

    Useful Links

    Admincraft page at Reddit
    Download link
    How to install a snapshot
    Minecraft forums
    Minecraft page at Reddit
    Tired of living like a mole?
    Ores from Layer 0-16 in 1.3.2
    Potion brewing guide

    Minecraft server administrator can be reached at mcadmin@mistrealm.com